-> New Media Artist Hsin-Chien Huang's Bio <-

Artist Bio

With backgrounds in mechanical engineer, computer entertainment, industrial design and fine art, new media artist Hsin-Chien Huang is a cross discipline creator. His artworks explore the construction and interpretation of personal history and local culture in new media. His projects often involve large scale interaction, performing, mechanical devices, algorithmic computations and video installations. Huang is also the director of the Digital Content and Technologies Program in National Cheng Chi University, and committees to the teaching of new media art and cross-discipline collaboration.

Huang's mother Lee Lan is an eminent oil painter, and he was raised in a traditional art environment. Graduating from Mechanical Engineering Department at National Taiwan University, Huang received twice book-coupon awards and a solid foundation in technology. Then he went to the U.S. and studied in Art Center College of Design for bachelor degree and Illinois Institute of Technology for master degree in design. After graduation, He worked with world-renowned multimedia artist Laurie Anderson on her interactive project "Puppet Motel". Huang has also been an research staff on interactive music in Interval Research Corporation established by Paul Allen, the co-founder of Microsoft. Afterward Huang devoted himself to the computer entertainment industry. He took the position as Art Director at Sega and Sony Computer Entertainment and developed entertainment software on DC and PS2 platform.

In 2001 Huang Hsin-Chien returned to Taipei to start a career as new media artist. His works has been exhibited in galleries, art museums and art fairs throughout the world. The art events and venues include Taipei Fine Art Museum, National Taiwan Museum of Fine Art, Venice Biennale, MOMA, Shanghai Biennale, OK Center in Linz, Beijing 798 Art District, Gana Art Gallery in Seoul and 404 Festival of Electronic Art in Argentina, among others. Huang has also been commissioned to create projects for the National Palace Museum, Singer Jay Chou's Concert, Wakin Chau "Jiang Hu" Launch Ceremony, Jody Chiang's farewell Concert, Taipei Pavilion in the Shanghai Expo, and Pavilion of Dreams in the Taipei Floral Expo. Huang's public arts can be seen at Taipei including "Listening" at Huilong , "Our Personal Public Art" at Nankang Exhibition Hall and "The Moment We Meet" at Taipei's World Trade Center.

Huang was awarded the grand prize of "New Voices, New Vision" new media competition in 1994, the Muse Award of America Association of Museum in 2009, and the Light of Taiwan's Honor from Taiwan's President Ma in 2011.

International Exhibition
International Exhibition

Large Scale Installation
Large Scale Installation

Commissioned Projects
Commissioned Projects


New Media Art Performing

Awards & Achievements
Awards & Achievements

 

Artist Statement

Reviewing my past, growing up in a traditional art environment, studying mechanical engineer and design, then becoming a researcher in Silicon Valley and art director in computer game industry. This strange and wonderful path leads my mind to contemplate the issues between aesthetics, humanity and technology.

It seems that there were quantum leaps between different disciplines, but all these professions point to the essence of the entanglements between art and technology.

When I was in the computer game industry, many of my colleagues were from the military. They created games for kids using the same technology from military simulation and training. After the Columbine High School campus shooting, I started to look deeply into the characteristics of technology and to reflect how humanity is altered by technology. Then I decided to quit my job and return to my homeland, and rebuild my profession as a new media artist and my relationship with society.

My recent works focus on issues like "technology as a colonization means" and "how to localize technology". To search new ways to document and share my personal past with new media, and explore the public and private aspect of open source technology.