Hsin-Chien Huang is an award-winning new media creator with backgrounds in art, design, engineer and digital entertainment.
His projects often involve large-scale interaction, performing, mechanical apparatus, algorithmic computations and video installations. Huang is also the director of the Digital Content and Technologies Program in National Cheng Chi University, and commits to the teaching of cross-discipline collaboration and STEAM education.
Hsin-Chien graduated from National Taiwan University with two book-coupon awards. Then he studied industrial design in Art Center College of Design and Illinois Institute of Technology for master degree in design with Moholy Nagy scholarship. After graduation, He collaborated with world-renowned multimedia artist Laurie Anderson on her interactive project "Puppet Motel" and "Here". Huang has also been a researcher on interactive music in Interval Research Corporation. Afterward Huang devoted himself to the digital entertainment industry. He worked as Art Director at Sega and Sony Computer Entertainment and developed game titles "Geist Force" and "Kinetica".
Hsin-Chien's art works has been exhibited in galleries, art museums and art fairs throughout the world. The art events and venues include Taipei Fine Art Museum, National Taiwan Museum of Fine Art, Venice Biennale, MOMA, Shanghai Biennale, OK Center in Linz, Beijing 798, Bryce Wolkowitz Gallery, Herbert F. Johnson Museum of Art, Gana Art Gallery and 404 Festival of Electronic Art in Argentina, among others. Hsin-Chien has also been commissioned to create projects for the National Palace Museum, Mogao Caves VR Experience, Singer Jay Chou's Concert, Wakin Chau "Jiang Hu" Launch Ceremony, Jody Chiang's farewell Concert, Taipei Pavilion in the Shanghai Expo, and Pavilion of Dreams in the Taipei Floral Expo. Huang's public arts can be seen at Taipei including "Listening" at Huilong , "Our Personal Public Art" at Nankang Exhibition Hall , "The Moment We Meet" at Taipei's World Trade Center and "Window of Heaven, Mirror of the Traveler" at the Taipei Railway Station.
He has received grants and support from numerous institutions including Ministry of Culture Taiwan, the National Culture and Arts Foundation, National Taiwan Museum of Fine Art, HTC VR Division and National Center for High-performance Computing. In addition, he is a contributor to the SIGGRAPH, Transmediale, International Symposium on Wearable Computers, the Creators Project, Taiwan Public Television and 404 Festival. He was a speaker at Unity's Unite and AR/VR Vision Summit, Cornell University and TEDxTaipei.
Hsin-Chien was awarded the grand prize of "New Voices, New Vision" new media competition in 1994, the Muse Award of America Association of Museum in 2009, and the Light of Taiwan's Honor from Taiwan's President Ma in 2011, the Fifth Public Art Award from the Ministry of Culture Taiwan in 2016.
Currently Hsin-Chien is collaborating with Laurie again on a VR project which will be exhibited in May 2017 at MASS MoCA.
Large Scale Installation
New Media Art Performing
Awards & Achievements
Reviewing my past, growing up in a traditional art environment, studying mechanical engineer and design, then becoming a researcher in Silicon Valley and art director in computer game industry. This strange and wonderful path leads my mind to contemplate the issues between aesthetics, humanity and technology.
It seems that there were quantum leaps between different disciplines, but all these professions point to the essence of the entanglements between art and technology.
When I was in the computer game industry, many of my colleagues were from the military. They created games for kids using the same technology from military simulation and training. After the Columbine High School campus shooting, I started to look deeply into the characteristics of technology and to reflect how humanity is altered by technology. Then I decided to quit my job and return to my homeland, and rebuild my profession as a new media artist and my relationship with society.
My recent works focus on issues like "technology as a colonization means" and "how to localize technology". To search new ways to document and share my personal past with new media, and explore the public and private aspect of open source technology.